Studio Progress Updates

Works in progress, current paintings, and technology explorations — in chronological order.

  • Progress update
    Tech

    Planet Builder is now "TerraForge"! I invested in a complete visual update with more realistic planets and physics effects! I added the ability to create moons and allow them to have an effect on the physical properties of the planet! So many more controls to build worlds with your imagination.

  • Progress update
    Tech

    Added some better visual enhancements to pitch tracker. Comparison screens are easier to follow, and better handling for mobile devices.

  • Progress update
    Tech

    There's a lot of interest in my planet builder, so I'm investing in some large changes coming soon!!!!

  • Progress update
    Tech

    I'm working on a new molecule visualization tool, built for teachers and students, more info to come.

  • Progress update
    Tech

    Working on a new visualization tool for MLB pitchers and batter match-ups. I'll have more to post soon about it.

  • Structl game
    Tech

    I'm almost ready to put up some info about my crack at a mobile game, challenging users to build a bridge that supports a vehicle across terrain and environmental factors.

  • Progress update
    Art

    There are times I am tempted to take the full painting and cut out the best parts for a standalone.

  • The Hail Mary ship from Project Hail Mary
    Tech

    I added the ship from Project Hail Mary to my Solar Propulsion Simulator project. It allows you to travel on Astrophage at a cool 1.5m/s constant acceleration. The Hail Mary works on IR light propulsion, which you normally wouldn't see with the human eyes, but for gameplay, I kept it in.

  • Progress update
    Art

    Inspired by my trip out west a few weeks ago, a big open sky on a western plain. Initial layers are set, waiting for the paint to dry a little.